Blazing Steel - Update v1.1 (Wave Modes)


-> Chaos Test Build removed (is now the standard setup)
-> I am now using external data tables for the most important values, which should lead to faster balancing iterations
-> I implemented different "Wave Modes" which a selectable before starting a game. 

The modes are: 

  • Normal (The former Chaos Build Setup)
  • Hardcore (Enemy damage/ accuracy increases fast but health/firer ate does not increase at all) Bee Swarm (Only weak enemies, higher spawn rate)
  • Panzer Storm (Only standard enemies)
  • Rain of Steel (Only artillery)
  • Shotgun (Only weak shotgun enemies, higher spawn rate)
     

-> Anvil of Dawn improvements (destroys environment and explosive props)


Selection of the different wave modes


Gameplay of the Bee Swarm Mode


Files

BlazingSteel_v1.1 (old) 137 MB
Feb 26, 2019

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